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AMI Entertainment Network, Inc.

AMI Entertainment Network, Inc. Patent applications
Patent application numberTitlePublished
20120122562GAMING TERMINAL - A gaming terminal is configured to permit each player of a plurality of players to play a game in a tournament. The gaming terminal includes a processor configured to specify the maximum number of games which may be played in the tournament, count the number of games which have been played by each player, and verify the identity of a winning player. The gaming terminal also includes a prize fulfillment mechanism configured to pay out a cash prize to the winning player. The prize fulfillment mechanism pays out the cash prize instantly and directly to the winning player upon verification of the winning player's identity and when the number of games played equals the maximum number of games which may be played in the tournament.05-17-2012
20120028711MULTI-TOUCHSCREEN MODULE FOR AMUSEMENT DEVICE - An amusement device includes a display screen having a touchscreen. The touchscreen is configured to receive a plurality of touch inputs simultaneously. A memory stores a plurality of electronic games for selection and play. A controller is configured to generally simultaneously execute a first game and a second game from the plurality of electronic games. The first game is configured to display at least one first image on a first portion of the display screen, and the second game is configured to display at least one second image on a second portion of the display screen. The first and second games are simultaneously playable02-02-2012
20110218657AUTOMATIC MUSIC MANAGEMENT METHODS AND SYSTEM - A method of managing a song on a computer jukebox is provided. The method includes transferring a song from a data center to a temporary cache in a digital memory of the computer jukebox in response to a user selection, and transferring the song from the temporary cache to a local file in the digital memory according to a predetermined criteria.09-08-2011
20110190051SYSTEM FOR DIRECT REMOTE ACCESS TO MONEY-OPERATED AMUSEMENT DEVICE - An amusement device communication system for direct remote access to money-operated amusement device includes an amusement device, an internet-based server, and a remote computer device. The amusement device has a memory, a display and a controller. The controller is operatively coupled to the memory, the input device and the display. The memory stores at least one electronic game and a system control program. The controller controls the display based upon the system control program retrieved from the memory and based upon inputs from the input device. The internet-based server is in communication with the amusement device through the internet. The remote computer device is configured to access the amusement device through a secured-communication connection through the internet-based server to allow access and control of the amusement device by the remote computer device.08-04-2011
20110172012MULTI-TOUCHSCREEN MODULE FOR AMUSEMENT DEVICE - An amusement device includes a display screen having a touchscreen. The touchscreen is configured to receive a plurality of touch inputs simultaneously. A memory stores a plurality of electronic games for selection and play. A controller is configured to execute an application program. The application program is configured to access a first game and a second game from the plurality of electronic games, and generally simultaneously display at least one first image from the first game on a first portion of the display screen and display at least one second image from the second game on a second portion of the display screen.07-14-2011
20110136572TOUCHSCREEN GAME ALLOWING SIMULTANEOUS MOVEMENT OF MULTIPLE ROWS AND/OR COLUMNS - An electronic game playable in an amusement device having a display with a touchscreen configured to receive a plurality of touch inputs simultaneously includes a playing area having a plurality of rows and a plurality of columns which form a grid having a plurality of gaming spaces and game objects disposed within each gaming space. The player is permitted to select and move a plurality of game objects each in different rows or columns simultaneously. A match is achieved when a predefined number of game objects having a same first identifier selected from a predetermined set of first identifiers are in adjacent gaming spaces within a row or column.06-09-2011
20100269042JUKEBOX MENU NAVIGATION SYSTEM - A plurality of jukeboxes each having a display, input component, audio output, and controller are connected over a network. The controller is configured to play music data sets selected by a user and to store local affinity data uploadable to the network. The controller is further configured to store network popularity and affinity data received from the network. The controller causes the display to present menus and screens based on the data received from the network. The controller is also configured to perform searches over multiple identification categories and store collections of music data sets based on multiple identification categories.10-21-2010
20100113141AMUSEMENT DEVICE HAVING TIME-BASED OPERATING MODES - An amusement device has a display and an input device and includes a memory and a controller. The memory stores a plurality of games and a system control program. The controller is operatively coupled to the memory, the input device and the display. The controller controls the display based upon the system control program retrieved from the memory and based upon inputs from the input device. The controller is configured to grant a user a block of time for accessing the amusement device; permit the user to selectively retrieve from the memory and play a first game from the plurality of games during the block of time; and permit the user to selectively retrieve from the memory and play a second game from the plurality of games that is different than the first game during the block of time.05-06-2010
20100062842Amusement System Having Central Credit Card Transaction Terminal - An amusement system includes at least one amusement device having a video touchscreen, a controller, and a memory. The memory stores a plurality of electronic games playable on the amusement device using the video touchscreen. The amusement device is operable upon payment by a user. A credit card transaction terminal is operable to receive the payment by the user and is separate from the amusement device. A method of operating an amusement device, operable once one or more playable credits are obtained by a user, includes establishing a user account. The user account is configured to store money for a user for obtaining playable credits. Money is deposited into the player account. At least a portion of any deposited money that has not been used to obtain playable credits after a predetermined amount of time is withdrawn. The withdrawn money is unavailable to the user.03-11-2010

Patent applications by AMI Entertainment Network, Inc.