Aristocrat Technologies Australia PTY Limited Patent applications |
Patent application number | Title | Published |
20140364192 | Gaming System and Method of Gaming - A gaming system is disclosed that comprises a symbol selector arranged to select a plurality of base symbols from a set of base symbols for display in a display area; and at least one set of additional symbols, each set of additional symbols including a plurality of additional symbols. The gaming system is arranged to incorporate the additional symbols of an additional symbol set into the base symbol set so as to define a combined symbol set, and the gaming system is arranged to select and display a plurality of base and/or additional symbols from the combined symbol set. The gaming system further comprises an outcome evaluator arranged to determine a game outcome based on the selected base and/or additional symbols. | 12-11-2014 |
20140309022 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed that comprises a prize selector arranged to facilitate player selection of at least one prize of a plurality of prizes, each prize having an associated prize value. The gaming system also includes a prize eligibility determiner arranged to determine whether a prize is eligible to be awarded to the player based on a relationship between a prize pool value and the prize value associated with the prize, the prize pool value being associated with game play, and a winning condition determiner arranged to determine whether a winning condition exists. The gaming system is arranged to award the selected prize to the player if the prize has been determined to be eligible and a winning condition has been determined. | 10-16-2014 |
20140302908 | Gaming System and a Method of Gaming - A gaming system is disclosed that comprises a symbol selector arranged to select a plurality of symbols for display in a respective plurality of display positions in a plurality of display position groups, a condition determiner arranged to determine whether a defined condition exists based on the displayed symbols, and a special symbol determiner arranged to determine whether a special symbol is displayed. The gaming system is arranged to add at least one display position to at least one display position group in response to existence of the defined condition. The gaming system is also arranged to cause a particular symbol to be displayed in all display positions of a display position group when the special symbol is displayed in the display position group. | 10-09-2014 |
20140295953 | Method of Gaming, a Gaming System and a Game Controller - A gaming system comprises a display controlled by the gaming system to display a prior jackpot value of a jackpot corresponding to a value of the jackpot when a previous jackpot trigger event occurred. The gaming system is arranged to receive wagers on one or more games playable in the gaming system, increment a current value of the jackpot pool in memory of the gaming system based on the wagers, determine a jackpot event value of the jackpot responsive to a jackpot event occurring, the jackpot event value being the current value of the jackpot upon the jackpot event occurring and the jackpot event being independent of incrementing the jackpot, upon the player winning the jackpot responsive to the jackpot event, make an award to the player of the jackpot event value, and upon the player not winning the jackpot responsive to the jackpot event, set the jackpot event value as a new prior jackpot value and control the display to display the new prior jackpot value until the next jackpot event. | 10-02-2014 |
20140295942 | Electronic Method of Gaming, a Game Controller and a Gaming System - An electronic method of gaming comprising independently conducting at least two different games in individual ones of a plurality of display areas, each different game conducted based on game data specific to the game, the game data of each different game defining a set of game play rules for the specific game comprising a base game portion carried out each time the specific game is played and a first feature game portion carried out upon a first trigger condition being met such that there are a plurality of base game portions and a plurality of first game portions corresponding to respective ones of the plurality of different games, and upon a first trigger condition being met in respect of one of the games, conducting, in each of the display areas, separate instances of the first feature game portion of the specific game in respect of which the first trigger condition was met, to determine whether to make one or more awards to the player. | 10-02-2014 |
20140248939 | Method of Gaming, a Gaming System and a Game Controller - A gaming system comprises at least one display for displaying a main window and a plurality of activatable additional windows and a game controller. The game controller is arranged to activate one or more of the activatable additional windows in response to one or more activation conditions being met and conduct at least one game round. In each game round game outcomes are independently generated by the game controller for each of the main window and each active additional window, wherein for each window generation of a game outcome comprises selection of a plurality of symbols from a symbol set associated with the respective window for display at respective ones of a plurality of symbol display positions within the respective window, and upon a contributing symbol occurring in at least one active additional window, the game controller applies the contributing symbol to the game outcome displayed in the main window to form a modified game outcome and evaluates the modified game outcome to determine whether to make an award. | 09-04-2014 |
20140248938 | Method of Gaming, a Game Controller and a Gaming System - A gaming system comprises a display, a symbol determiner for determining, for each of a plurality of game instances corresponding to respective ones of a plurality of display areas on a display, a set of symbols for display at a plurality of display positions arranged in an array in the respective display area, wherein determining the set of symbols comprises a symbol selector selecting one or more of the symbols and wherein selecting one or more of the symbols by the symbol selector can result in the selection of a replicating symbol, a symbol replicator for, upon a replicating symbol being selected at a display position of at least one game instance that satisfies one or more adjacency criteria with respect to a corresponding display position of another game instance, replicating the replicating symbol at the corresponding display position of the other game instance, and a symbol evaluator for evaluating symbols, including the replicated replicating symbol, displayed at the display positions of the other game instance to determine whether to make an award. | 09-04-2014 |
20140243080 | GAMING SYSTEM AND METHOD - A method of authorizing access to a gaming system component. The method includes receiving a request for access to a gaming system component using an identification device. In response to the access request, the gaming system component generates and outputs an access control code based on a gaming system component identifier and an identifier of the identification device. The method also includes receiving the access control code at a computer implemented access controller whereafter the access controller, identifies from the access control code the gaming system component subject of the access request and the operator making the request based on the identification device identifier, and determines access permission based on a combination of the gaming system component and an access level assigned to the operator, upon access being permitted, generating an access return code, and receiving the access return code at the gaming system component to enable operator access. | 08-28-2014 |
20140187327 | Information Updating Management in a Gaming System - Updating information in a client-server based gaming system comprising a client gaming machine, a game application server and a central database, by: storing in said central database login information for gaming system units that are logged in to the gaming system; storing updated information in the central database; storing an information update control command comprising an indication of the updated information and an indication of a receiver gaming system unit in the central database; generating an update command message comprising an update command for execution of an update operation in the receiver gaming system unit; determining the communication route to the receiver gaming system unit dependent on the stored login information; communicating the update command message to the receiver gaming system unit dependent on the determined communication route; executing the update command comprised in the update command message in the receiver gaming system unit. | 07-03-2014 |
20140162789 | Competitive Gaming Method and System - Disclosed is gaming apparatus, which may be a gaming system and a method of gaming implemented on gaming apparatus. A plurality of linked gaming machines are monitored for the occurrence of a first event. The number of occurrences of the first event for each gaming machine is recorded. On the occurrence of a second event, a bonus is awarded on each said gaming machine on which at least one monitored occurrence of the first event has occurred, the bonus award being dependent on the number of occurrences of the first event. | 06-12-2014 |
20140162774 | Password Entry System - The present invention relates to gaming apparatus ( | 06-12-2014 |
20140162754 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system in which at least one symbol is selected for display in at least one but not all of a plurality of display position groups. The player indicates whether to keep the symbols displayed in the first set of display position groups before symbols are selected for a second set of display position groups. If not kept, symbols are re-selected for the first set of display position groups. Symbols are then selected for display in the second set of display position groups. | 06-12-2014 |
20140148240 | GAMING SYSTEM WITH SUSPENSE FEATURE - A method of operating a gaming apparatus having a display means and a user interface in communication with a game control means. The method includes determining a selection of an outcome from at least two possible outcomes and subsequently revealing an award. An event having an event outcome is generated. Whether the award is awarded is represented as dependent on the basis of a comparison or interplay between the selected outcome and the event outcome. | 05-29-2014 |
20140148236 | GAMING SYSTEM SERVER - An example gaming system server is arranged to receive terminal data from a player operable terminal and determine whether the terminal data includes at least one of game play data and lottery data. The server includes a game module which operates in response to a determination that the terminal data includes game play data to generate server game data based on the game play data for transmission to the player operable terminal; a lottery module which operates in response to a determination that the terminal data includes lottery data to generate a lottery entry; and a communication module arranged to communicate the lottery entry to an independent lottery system in a form compatible with the lottery system, receive a receipt from the lottery system for the lottery entry, and associate the receipt with the terminal. | 05-29-2014 |
20140135113 | Gaming System, a Method of Gaming and an Additional Game Controller - A method of gaming comprising: determining which of a plurality of gaming devices, each operable for independent play of one or more games, are eligible for an additional game; initiating an additional game; and determining in response to initiation of the additional game, which eligible gaming devices will participate in the initiated additional game, the determination including a random determination in respect of at least one of the eligible gaming devices to determine whether the respective eligible gaming device will participate in the additional game. | 05-15-2014 |
20140135110 | DATA ACCESS AND COMMUNICATION SYSTEM - A gaming machine has a display and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. The gaming machine includes a determining module for determining whether or not at least one further prize, following the awarding of an initial prize, is to be awarded, the determining module using the value of that initial prize in determining the probability of the player successfully winning the at least one further prize. | 05-15-2014 |
20140135099 | SLOT MACHINE GAME AND SYSTEM WITH IMPROVED JACKPOT FEATURE - Certain embodiments provide a method and system for awarding a progressive prize. The system includes a bank of gaming machines accepting different bets per play as selected by a player. A random number is selected from a predetermined fixed range of numbers that does not change during play of a gaming machine. The player is allotted one or more numbers for each credit bet. The allotted numbers represent a subset of the predetermined fixed range of numbers. A feature game is triggered for the progressive prize based on a numerical comparison between the selected random number and the number(s) allotted to the player. Certain embodiments provide a trigger condition for a feature outcome based on an event having a probability related to credits bet per game at a gaming machine. A probability of success in the feature game may be higher than a probability of success in the base game. | 05-15-2014 |
20140135098 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: determining at least one game outcome; determining a total award from the at least one game outcome; modifying the total award based on a size of the total award to obtain a modified total award; and awarding the modified total award. | 05-15-2014 |
20140135097 | GAMING MACHINE WITH INTERACTIVE SCORECARD - A gaming machine includes a controller for controlling operation of the machine, a primary display is provided on which a game to be played is displayed. A secondary display is also provided on which a scorecard, indicating prizes to be paid upon a winning game being achieved, is displayed. The game and the scorecard are controlled by the controller and the scorecard is a dynamic scorecard with the relationship between combinations of symbols constituting a winning game and the prizes awarded by the scorecard for that particular game changing from game to game. | 05-15-2014 |
20140128151 | PLAYER CHOICE GAME FEATURE - A gaming machine has display means and a game control means. A game is played in which one or more random events are displayed on the display means and, if a predefined winning event occurs, the machine awards a prize. On the occurrence of a predefined event, the player is offered a choice of two or more different prize sets, each containing a plurality of prize outcomes. The prize is drawn from the prize set or sets selected. The sets of prizes may be presented on segments of wheels that can spin before stopping randomly on a segment which defines the prize outcome. Alternatively the sets of prizes are presented on the faces of dice which are arranged to spin before stopping with the front face of the die defining the prize won. | 05-08-2014 |
20140115573 | GAMING MACHINE - A method of conducting a software update of a gaming machine, including: starting a boot process of the gaming machine; determining during the boot process that a memory device potentially containing at least one software component more recent than a corresponding software component currently stored in gaming machine memory is in data communication with the gaming machine; determining that the memory device contains at least one authentic, more recent software component; and updating gaming machine memory with each more recent software component. | 04-24-2014 |
20140113702 | GAMING SYSTEM AND A METHOD OF GAMING - Certain example embodiments relate to a gaming system which includes a symbol selector which is arranged to select a plurality of symbols from an available set of symbols. The set of symbols may include one or more predetermined symbols. The predetermined symbols form a predetermined symbol arrangement, such as a pattern or word. When a predetermined symbol is selected it is placed in a symbol store. When the predetermined symbol arrangement is completed, by selection of all of the predetermined symbols, then a prize may be won. | 04-24-2014 |
20140113700 | COOPERATING REELS - Certain embodiments provide systems, methods, and apparatus for game play, including cooperative reel and/or symbol game play. A method includes initiating a game for play by a player at a gaming system. The method also includes determining a player combination of one or more symbols. The method further includes determining a dealer combination of one or more symbols. Additionally, the method includes comparing the player combination and the dealer combination to determine a result. The method includes outputting the result to the gaming system for player view. | 04-24-2014 |
20140112004 | LIGHTING APPARATUS FOR A GAMING MACHINE CABINET - A lighting apparatus for a gaming machine cabinet comprising: a spot light source which emits light relative to a central emission axis; and a translucent diffuser spaced from the spot light source, the diffuser comprising an inner portion located so as to intercept light emitted along the emission axis and an outer portion spaced from the emission axis, the inner and outer portions arranged such that the diffuser prevents transmission of more light in the region of the inner portion than in the region of the outer portion. | 04-24-2014 |
20140106871 | JACKPOT CONTROLLER AND A METHOD OF PROVIDING A JACKPOT FOR A GAMING MACHINE - The invention generally relates to gaming machines and methods implemented with use of a gaming machine. A prize awarded on a gaming device is awarded by obtaining a turnover value for at least one gaming device over a period of time, calculating a probability value based on the turnover value and using the probability value to determine whether the prize is to be awarded. In some implementations there may be two prizes that are awarded with different probabilities when the gaming machine system is in different configurations. | 04-17-2014 |
20140106863 | Method of Gaming, a Gaming System and a Game Controller - A method of gaming with multiple players comprising: determining a set of eligible multi-player game players; assigning each eligible multi-player game player a number of multi-player game turns depending on a wager amount; and conducting the multi-player game turns with the eligible multi-player game players and determining multi-player game turn outcomes until a multi-player game end condition occurs. | 04-17-2014 |
20140106861 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming comprising: (a) determining a minimum prize value to be awarded for a current game outcome based on a previous game outcome; (b) generating the current game outcome; (c) determining a provisional prize value based on the current game outcome; (d) comparing the provisional prize value with the minimum prize value; and (e) setting a current prize value at the minimum prize value upon the provisional prize value being less than the minimum prize value or at the provisional prize value upon the provisional prize value being greater than or equal to the minimum prize value. | 04-17-2014 |
20140106859 | GAMING MACHINE, A CONTROLLER FOR A GAMING MACHINE, A GAMING SYSTEM, AND A GAMING METHOD - A controller for a gaming machine, the controller adapted to receive data from a bill acceptor that may represent bill data or ticket data, the controller arranged to process the data and to output bill data to a game controller, and output ticket data to a ticket processing mechanism. | 04-17-2014 |
20140106854 | GAMING MACHINE POWER FAIL ENHANCEMENT - An operating system for a gaming system includes a data producer which generates non-reproducible data relating to a transaction carried out in respect of the gaming system. A data consumer is in communication with the data producer for storing data relating to the non-reproducible data. A game controller is in communication with the data producer and the data consumer which effects communications between the data producer and the data consumer by means of a transaction-based protocol. The invention also relates to the use of data storage device for a gaming system that includes a local power supply. | 04-17-2014 |
20140106849 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system comprising a selector arranged to select a plurality of symbols from a set of symbols for display in a display area at a plurality of display positions and to select a plurality of win line elements. The gaming system is arranged to define a special win line when a plurality of win line elements are contiguously displayed across the display area, and an outcome generator arranged to determine a game outcome based on symbols displayed along the special win line if a special win line is defined. A corresponding method is also disclosed. | 04-17-2014 |
20140106797 | MESSAGING SYSTEM AND METHOD - A messaging method using a mobile user terminal, the method including: creating, at the mobile user terminal, at least one graphical messaging symbol adapted to convey a meaning to a message recipient; preparing message content including at least one of the created graphical messaging symbols using the mobile terminal; and sending the message to a recipient via a communication network. | 04-17-2014 |
20140100031 | Gaming System and a Method of Gaming - A gaming system comprises a player interface ( | 04-10-2014 |
20140100024 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which comprises a game implementer arranged to implement a game and to produce a game outcome, an outcome evaluator arranged to determine whether the game outcome corresponds to a winning outcome, and a win modification selector. The win modification selector is arranged to select a win modification identifier when a winning outcome exists from a plurality of win modification identifiers including a plurality of win multiply identifiers and at least one win reduce identifier. The gaming system also comprises a prize allocator arranged to allocate a prize to a player when a winning outcome exists and to modify the allocated prize using the selected win modification identifier. A corresponding method is also disclosed. | 04-10-2014 |
20140100017 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A gaming system, game controller and method of gaming implementing a game wherein one or more symbols are selected to be retained from a previous game outcome based on symbols which contribute to a winning symbol combination in the game outcome. One or more subsequent game outcomes can be generated including the retained symbols. The retained symbols from a previous game outcome can be selected from symbols which contribute to a winning symbols combination in the previous game outcome. In the subsequent game outcome, the retained symbols can contribute to further winning symbol combinations. | 04-10-2014 |
20140100015 | Gaming System and a Method of Gaming - A method of gaming comprising: (a) selecting a plurality of symbols from a source symbol set to form a selected symbol set for display at a plurality of display positions, the source symbol set comprising at least one removable symbol and at least one designated symbol different to each removable symbol; and if a removal condition is met, the removal condition including at least that the selected symbol set includes at least one designated symbol within the display positions; (b) removing at least one removable symbol from the source symbol set from which it was selected to form a modified source symbol set; (c) selecting at least one symbol from the modified source symbol set to form a modified selected symbol set; and (d) determining whether to make an award based on the modified selected symbol set. | 04-10-2014 |
20140096124 | METHOD OF LINKING DEVICES TO GAMING MACHINES - A method of dynamically linking abstracted hardware devices, which are used in association with gaming machines, to gaming software. The game machine has a communication link that connect a plurality of intelligent Input/Output controller boards (“IOCB”) to hardware devices interfaced to the game. An I/O communication driver scans for a primary IOCB. Once the primary IOCB is found, I/O communication drivers are loaded for any secondary IOCBs. | 04-03-2014 |
20140094294 | GAMING MACHINE WITH A DYNAMIC BONUS MODIFIER - There is disclosed a game feature forming part of a gaming machine apparatus ( | 04-03-2014 |
20140094291 | LINKED PROGRESSIVE JACKPOT SYSTEM - A gaming machine | 04-03-2014 |
20140094262 | MULTIPLE-GAME GAMING MACHINE - A gaming machine includes a gaming console. A display is mounted in the gaming console for displaying a wagering game and its result. A controller controls operation of the game, the controller displaying the result of a first game on the display, making payment of a prize if the first game has a prize winning result and, thereafter, irrespective of the result of the first game, varying a result displayed on the display without requiring any additional wager by a player whether before or after completion of the first game. | 04-03-2014 |
20140094261 | Method of Gaming, a Game Controller and a Gaming System - A method of gaming comprising: awarding a plurality of game rounds in response to occurrence of a trigger event; and conducting at least two of the plurality of game rounds concurrently in separate display areas. | 04-03-2014 |
20140094259 | GAMING MACHINE WITH REELS - Certain embodiments of the present invention relate to gaming machines having mechanical reels. The machine is adapted so that the reels to some extent protrude from the front face of the machine to enhance the user's awareness that the reels are genuine and, optionally, the reels may have side walls having matching indicia to the symbols on the periphery of the reels. The reels may also be observed from front and rear sides of the machine or alternatively, rotated about an upright axis to enable a player to observe front and rear outcomes from one point. | 04-03-2014 |
20140087857 | Method of Gaming, A Game Controller And A Gaming System - A method of gaming comprising: conducting a game requiring a player to make a choice between at least one optimal action and at least one sub-optimal action having a lower return to player than the optimal action such that the difference between the sub-optimal action and the optimal action represents a lost return to player; receiving a player choice of an action; and conducting a trial for an award in which the probability of success is controlled to provide an expected return to player from the trial that compensates the player for the lost return to player in response to determining that the choice is a sub-optimal action. | 03-27-2014 |
20140087795 | GAMING SYSTEM FOR TRACKING PLAYER ACTIVITY DURING VIRTUAL SESSIONS AT A GAMING MACHINE - A gaming system has a central authority connected to a plurality of gaming machines. Player activity is tracked at the gaming machines during regular gaming sessions and during virtual gaming sessions. Such data is transmitted to the central authority for providing player points in a player account file of a central database. Regular gaming sessions occur between player card insertion and player card removal. Virtual gaming sessions may occur prior to player card insertion as well as after player card insertion. For example, a coin-in event prior to player card insertion will establish a virtual session, and credits remaining on the credit meter at a card-out event will establish a virtual gaming session. | 03-27-2014 |
20140080597 | Gaming System Customer Service Techniques - A gaming system ( | 03-20-2014 |
20140080575 | GAMING MACHINE INCLUDING A FEATURE GAMBLE - A gaming machine has a display and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. A game has a feature having non-monetary characteristics which can be won, the non-monetary characteristics being able to be gambled. The gaming machine includes a selector by which a player is able to gamble at least one of the non-monetary characteristics of the feature. | 03-20-2014 |
20140080574 | SLOT MACHINE SYSTEMS, METHODS, AND APPARATUS - Systems, methods and/or apparatus for slot machine eye-strain reduction are disclosed. Systems, methods and/or apparatus for slot machine back lighting are further provided. Systems, methods and/or apparatus for a slot machine back lighting effect are also disclosed. Systems, methods and/or apparatus for reel line lights are disclosed. Systems, methods and/or apparatus for reel tilt and motion detection are disclosed. Systems, methods and/or apparatus for reel wins display for an electromechanical slot machine and/or gaming machine viewing window configurable lines are disclosed. Systems, methods and/or apparatus for a configurable shelf system for an electromechanical slot machine are disclosed. Systems, methods, and apparatus are also disclosed for reel tilt minimization. Systems, methods and/or apparatus for slot machine controlled lighting. Further embodiments of the present disclosure can provide slot machine reel stop systems, methods, and apparatus useful for electromechanical slot machines. | 03-20-2014 |
20140075543 | BIOS PROTECTION DEVICE - A boot program held in a BIOS memory device of a processing system is authenticated. At system start-up, a BIOS protection device temporarily prevents execution of the boot program by the central processor of the processing system by control of address and data paths. The BIOS protection device interrogates the contents of the BIOS memory device to establish authentication. If the contents of the BIOS memory device are not authentic, execution of the boot program is prevented. | 03-13-2014 |
20140066181 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system comprising: a display comprising a plurality of display portions associated with respective ones of a plurality of gaming devices; and a group game controller arranged to: control the display to display an object as moving between the display portions by displaying the object in individual ones of the display portions; determine display portions at which to display the object in each of a plurality of stopped display states, at least some of which correspond to respective ones a plurality of prizes; control the display to display the object in each stopped display state in the respective determined display portion; and award any prize associated with each stopped display state to a player of the respective gaming device upon at least one eligibility criteria being met in respect of the gaming device. | 03-06-2014 |
20140066160 | GAMING SYSTEM - A ticket management system ( | 03-06-2014 |
20140057696 | 3D REELS - A mechanical reel ( | 02-27-2014 |
20140051504 | GAMING MACHINE - There is disclosed a gaming machine having a plurality of jackpot prizes associated with it, a player's eligibility to win one of the plurality of jackpot prizes being dependent upon an amount wagered. In a one aspect there is provided a gaming machine having a game control means arranged to play a game, a bet selecting arrangement for selecting one of a number of predetermined amounts to wager on the outcome of the game, each of said predetermined amounts to wager having at least one dedicated jackpot prize associated with it, a first display means configured to display the outcome of said game, wherein in the event that a predetermined winning event occurs said game includes the award of at least one dedicated jackpot prize associated with a respective selected predetermined amount wagered on the game. | 02-20-2014 |
20140051495 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming comprising: selecting, in each whole reel symbol game round, symbols for display to a player in a set of display positions, subsets of the display positions corresponding to respective ones of a plurality of reels set side by side, by: selecting a whole reel symbol from a whole reel symbol set for at least one of the reels, such that the whole reel symbol is at all display positions of the at least one reel, and, selecting symbols for each of the other reels from respective ones of a plurality of reel symbol sets, each reel symbol set comprised of a plurality of different symbols; and determining an outcome for each game round based on the selected symbols. | 02-20-2014 |
20140045581 | GAMING MACHINE, LINKED GAMING SYSTEM AND METHOD WITH VARIABLE ELIGIBILITY FOR AN AWARD - A method of awarding an award on a gaming machine, the method comprising: a) in a random selection process selecting an eligibility criterion or eligibility criteria from a plurality of possible eligibility criteria, whereby the selected criterion or criteria is deemed an active award trigger event; b) monitoring game play activity on the gaming machine for occurrence of the active award trigger event; c) when the active award trigger event occurs as a result of game play activity on the gaming machine, awarding the award; and d) following the completion of step c), or following the occurrence of another event: i) deeming the selected eligibility criterion or criteria an inactive award trigger event; and ii) repeating steps a) to c). | 02-13-2014 |
20140045580 | Gaming System and a Method of Gaming - A gaming system that is arranged to facilitate selection of one or more win lines by a player is described. The gaming system comprises a weight allocator for allocating a weight to a wager, the allocated weight being dependent on a number of win lines selected by the player. The gaming system further comprises a prize allocator, and a trigger determiner arranged to determine a trigger condition, the trigger condition being dependent at least in part on the allocated weight. The gaming system is arranged to allocate a prize to a player in response to determination of the trigger condition. | 02-13-2014 |
20140045576 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming including: selecting in each game round a plurality of symbols for display to a player in a set of display positions arranged in a plurality of rows and columns, subsets of the display positions corresponding to respective ones of a plurality of reels, each reel comprising a plurality symbols; controlling the correspondence of display positions to reels so that at least one game round is a diagonal spin game round in which at least one of the reels is arranged to spin diagonally such that it corresponds to display positions in a plurality of neighbouring columns; determining an outcome for each game round based on the selected symbol | 02-13-2014 |
20140045572 | Method of Gaming, a Game Controller and a Gaming System - A method of gaming in a gaming system comprise selecting a plurality of symbols for display on a display of the gaming system at a plurality of display positions, each display position comprising a plurality of borders, each display position having a least one common border with at least two other display positions. The method involves determining with the gaming system, whether there are one or more groups of at least three symbols corresponding to a designated winning symbol combination displayed at respective ones of a plurality of display positions linked in a contiguous group, the determination being based on the display positions sharing a common border. An award corresponding to a determined group is made. | 02-13-2014 |
20140045567 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system comprising a symbol selector arranged to select, in a first play round, at least one first symbol to form at least part of a first player hand comprised of a plurality of symbols and to select at least one second symbol to form at least part of a second player hand comprised of a plurality of symbols, and arranged to select, in each subsequent play round, at least one replacement symbol for modifying one of the first player hand or second player hand; and an outcome generator arranged to determine for each play round whether the game is completed or whether the game should proceed to a subsequent play round based on a ranking of one of the first player hand and the second player hand being higher than the other of the first player hand and the second player hand for at least two consecutive play rounds, the ranking of the first and second player hands being derived from the symbols of the hands. | 02-13-2014 |
20140040726 | ADAPTIVE DISPLAY SYSTEM AND METHOD FOR A GAMING MACHINE - The present invention provides a system and method for a configurable gaming system. Certain embodiments of the system include a local storage for storing a markup language file and token resolution information and a markup language viewer for processing the markup language file. The markup language viewer processes contents of the markup language file and resolves tokens in the markup language file using the token resolution information from the local storage to generate a resolved markup language file for display at a gaming system. The markup language file may include display content, markup language tags, and tokens. The markup language file may include read-only information and variable information to be resolved by the markup viewer for display. The markup language file may be a binary markup language file including tokens or other indicia for resolution. | 02-06-2014 |
20140039653 | INTERACTIVE FEATURE GAME - A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player, of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video player. Depending on an outcome resulting from the selected actions, an award is made to the game player. | 02-06-2014 |
20140038704 | METHOD OF GAMING, A GAME CONTROLLER, A GAMING DEVICE AND A GAMING SYSTEM - A method of gaming comprising: conducting a mystery jackpot and a progressive jackpot having, respectively, a mystery jackpot pool and a progressive jackpot pool to which contributions are made in response to game play on participating gaming devices; making a contribution to the mystery jackpot pool in response to each play of a game with one of the participating gaming devices; and making at least one contribution to the progressive jackpot pool in response to each play of a game with one of the participating gaming devices in which an ante bet is made on the game. | 02-06-2014 |
20140038699 | Cashless Reservation System - A gaming machine and a gaming system is described. Gaming machines may be reserved by operating a button panel. In certain embodiments the reserved gaming machine or a head system causes the printing of a ticket and when that ticket is read by a bill acceptor, the gaming machine unlocks. In other embodiments, reservation is made by other means, including player cards. | 02-06-2014 |
20140038692 | GAMING MACHINE WITH WAGERING FEATURES - A gaming machine | 02-06-2014 |
20140038691 | SLOT MACHINE HYBRID PIN AND BALL GAME - An electronic gaming console is illustrated having a console cabinet | 02-06-2014 |
20140031104 | GAMING APPARATUS WITH A WHEEL GAME - A gaming apparatus and a game controller for a gaming apparatus is provided. A game provided on the gaming apparatus under the control of the game controller is arranged to play a first game in the form of a wheel game having a number of outcome indicating parts. It is also arranged to play a further game, in the form of a symbol game, a function of which is based on an outcome of the wheel game. In one embodiment, a function of one or more symbols in the symbol game is determined by an outcome of the wheel game. | 01-30-2014 |
20140031102 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which comprises a plurality of display positions disposed in a display area, a symbol selector arranged to select a plurality of symbols for display at respective display positions, and an outcome evaluator arranged to determine whether the selected symbols correspond to a winning outcome with reference to at least one of a plurality of defined win lines. Each of the defined win lines comprises at least one display position, and at least some of the win lines comprise differing numbers of display positions. A corresponding method of gaming is also disclosed. | 01-30-2014 |
20140018151 | GAMING MACHINE WITH SPECIAL SYMBOL - A gaming machine having a display means and a game control means arranged to control images displayed on the display means, the game control means being arranged to play a game wherein at least one random event is caused to be displayed on the display means and, if a predefined winning event occurs, the machine awards a prize, wherein, when a special symbol is carried by a symbol-carrying element into a display position on the display means, the special symbol substitutes as more than one occurrence of a standard symbol of the game. | 01-16-2014 |
20140011566 | GAME CONTROLLER, A GAMING SYSTEM, AND A METHOD OF GAMING - A method of gaming comprising: a) displaying a plurality of display positions to a player, at least one of the display positions corresponding to a hidden object to be sought by the player; b) determining a selection of a display position; c) revealing whether or not the selected display position corresponds to the hidden object; e) determining whether to allow a selection by conducting at least one trial, each trial comprising seeking to complete a symbol combination; and f) repeating steps b) to e) until either the symbol combination is completed or a designated number of hidden objects is located. | 01-09-2014 |
20130337896 | MULTIGAME SELECTION - A gaming system comprises a gaming server, a plurality of gaming machines, and a communications system connecting each of the plurality of gaming machines to the gaming server. The gaming machines each have a display, player controls, a player tracking device, and a game processor which displays sequential game images of a game being played. Each game processor plays a game initiated by the player, where the game is one of a plurality of games available on the gaming machine and selectable by the player. Each gaming machine includes game selection means which displays a selection of games available on the machine for the player to play. The games offered for selection are ordered according to a ranking determined as a function of the player's past history of playing games and a history of games played by other players. | 12-19-2013 |
20130331183 | Gaming Machine and Method With a Plurality of Formats - A gaming system comprises a game controller and a memory storage device comprising game data, the game controller and the memory storage device being arranged such that the game controller can process the game data to effect play of a game. In this gaming system, the play of a game comprises selecting a plurality of symbols and presenting the selected symbols in a plurality of symbol positions that are generally arranged in a plurality of columns, to provide a plurality of game combinations, and wherein the game play comprises a first game component in the form of a line game and a second game component in the form of a game in which for at least one column a plurality of the display positions are designated and the combinations of the game include every possible combination of the designated symbol positions when taking one designated symbol position from each column and wherein less than all of the symbol positions are designated. | 12-12-2013 |
20130316791 | GAMING SYSTEM AND METHOD OF GAMING - The present invention relates to a gaming system and to a method of gaming A game is played by displaying a representation of selection of a plurality of symbols from a set of symbols. The game enables selection of at least one additional symbol in addition to those originally selected, to increase the number of symbol combinations available for assessing a game outcome. In an example, the additional symbol is displayed as being mounted on a substrate which is “flipped” to reveal the additional symbol. Another face of this substrate mounts the originally selected symbol. A plurality of additional symbols may be available for selection. | 11-28-2013 |
20130316788 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming comprising: selecting a plurality of symbols for display at a plurality of display positions, the selecting being performed by selecting from a set of symbols including one or more modifiable symbols, each modifiable symbol adapted to receive a modifier; determining whether a corresponding modifier is a available for each selected modifiable symbol; modifying each selected modifiable symbol in respect of which a positive determination is made by adding the modifier to the modifiable symbol; and determining whether to make an award based on the plurality of symbols as modified. | 11-28-2013 |
20130316780 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which includes a plurality of spinners, each spinner being associated with a plurality of display positions and having a plurality of symbols disposable at the display positions. A spinner controller is arranged to select the symbols to appear at the display positions for each spinner, and an outcome evaluator is arranged to determine whether the symbols shown at the display positions correspond to at least one winning outcome by reference to at least one defined win condition. Each win condition comprises a win line having at least three display positions from two adjacent spinners. A corresponding method of gaming is also disclosed. | 11-28-2013 |
20130310142 | MECHANICAL SLOT MACHINE REEL HAVING FOUR VIEWABLE FRONT SYMBOL POSITIONS - An example gaming machine includes a reel including plurality of symbol positions located around a circumference of the reel. Each symbol occupies a defined viewing angle. The gaming machine includes a motor to drive the reel to spin in a gaming machine housing. The gaming machine includes a controller controlling the motor to stop and start to drive the reel. The gaming machine includes a viewing window providing visual access to the reel through the viewing window, the viewing window configured to allow a user to view at least four symbol positions on the reel through the viewing window so that at least four symbol positions on the reel are active and available for game play. | 11-21-2013 |
20130288770 | GAMING MACHINE WITH SYMBOL-SPECIFIC MULTIPLIERS - A method for use with a gaming machine that is arranged to select symbols, present the symbols on a display and award an award if a winning outcome occurs. The method includes initialising a plurality of award adjustors, each award adjustor being associated with a corresponding symbol in a specified set of symbols, changing a value of each said award adjustor in response to a game event that involves the presentation of the corresponding symbol on the display; and if the winning outcome comprises a symbol from the specified set, adjusting the award dependent on the award adjustor associated with the symbol in the winning outcome. | 10-31-2013 |
20130252711 | GAMING SYSTEM, GAMING CONTROLLER, AND A PRIZE TRIGGERING METHOD - A triggering method for a win outcome on a gaming device includes determining an amount of credit on commencement of game play. A number of symbols displayed in the game is adjusted as a function of the amount bet, to thereby affect the probability of a win outcome being generated. | 09-26-2013 |
20130252700 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system, comprising a game controller arranged to control play of a game, and a display arranged to display a representation of play of the game, the game controller being arranged to select a plurality of symbols from a set of symbols for play of the game, to control the display to display a plurality of the selected symbols in rows and columns, to determine a game outcome based on patterns of symbols in the rows and columns, and also being arranged to generate a feature game in response to a trigger condition, and determine an outcome of the feature game depending on the occurrence of a non-linear pattern of symbols. | 09-26-2013 |
20130244779 | Gaming Console With Transparent Sprites - The present invention provides a gaming console 40 having display means 41, and game control means 100 arranged to control images displayed on the display means 41. The game control means 100 are arranged to play a game wherein a plurality of symbols 43 are randomly selected and displayed on the display means 41 and, if a winning combination results, the console 40 pays a prize. The console 40 is characterised in that the displayed images include a first image component 31 which displays basic game features and a second image component 50 which displays image features which appear superimposed on the first image component 31. The second image component 50 is transparent, whereby the first image component 31 is visible through the second image component 50 under the control of the control means 100. | 09-19-2013 |
20130244760 | INTERFACE FOR A GAMING MACHINE - A gaming machine adapted to print validated tickets for a game player includes a microprocessor for controlling game operation (e.g., slot machine operation) and including a cashout signal input, a network interface coupled to the microprocessor for communicating with a central authority, and a memory in the network interface that stores a pre-loaded ticket validation number received from the central authority. In addition, a ticket printer is coupled to the microprocessor for printing a ticket that includes pending credit indicia and pre-loaded ticket validation indicia in response to a cashout signal on the cashout signal input. After the ticket is printed, the gaming machine obtains a new pre-loaded validation number in preparation for the next ticket printing event. | 09-19-2013 |
20130244754 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming including initiating a sequence of at least two outcomes, determining any current end condition to apply to the current outcome in the sequence from at least the previous outcome in the sequence, wherein each outcome is derived from a selection of one of a plurality of objects presented to a player at respective ones of a plurality of display positions on a display of a gaming system, and ending the sequence upon the current end condition being met by the current outcome. | 09-19-2013 |
20130244752 | Gaming System and Method of Gaming - A gaming machine is provided that provides games in which a plurality of symbols are selected from a group of symbols and displayed on a display and, if a winning combination occurs, the gaming machine awards an award. The gaming machine comprises a user interface in communication with a game controller. The game controller is configured to provide a first game in which an event counter is maintained by the game controller and modified by the game controller each time a counter event occurs, and to provide a second game in which the game controller modifies the group of symbols to include a number of specific symbols. The number of specific symbols is dependent on the value of the event counter. | 09-19-2013 |
20130244751 | Player Information Delivery - A console is described, having display means, and game control means arranged to control images displayed on the display means, the game control means being arranged to play a game in which one or more symbols are randomly selected as a combination of symbols and displayed on the display means. If a winning combination results, the machine awards a prize. In some circumstances, the console will display an animated character to communicate information to the player. The character is independent of and appears asynchronously with respect to the game being played and is arranged to appear super imposed over any game screen currently displayed at the time the character is displayed. | 09-19-2013 |
20130244750 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - Certain examples provide systems, methods, and articles of manufacture for gaming. An example method includes displaying columns of symbol display positions, at least some of the columns having differing numbers of symbol display positions; defining winning combinations of symbol display positions having at least one symbol display position from each of said columns; facilitating selection of at least one of said columns by a player for selection of winning combinations to be played in a game, the selected winning combinations to be played comprising all possible winning combinations derivable from all symbol display positions of said selected at least one column and a designated symbol display position from each of said columns which the player did not select; selecting symbols for display in said symbol display positions; and determining a game outcome based on symbols displayed in said selected winning combinations. | 09-19-2013 |
20130237308 | Gaming System and a Method of Gaming - A gaming system is disclosed which comprises a symbol selector arranged to select at least one player symbol at each level of a multilevel game from a set of symbols, an outcome generator arranged to determine at each level of the multilevel game a successful or unsuccessful game level outcome based on a comparison of the at least one selected player symbol with at least one reference symbol such that the player proceeds to a succeeding game level if the game outcome is successful and the player does not proceed to a succeeding game level if the game outcome is not successful. The gaming system also comprises a prize allocator arranged to allocate a prize to a player based on the game level the player has successfully completed. A corresponding method is also disclosed. | 09-12-2013 |
20130237305 | Card Selection Game With Feature - A gaming machine and method are disclosed. A selected symbol is displayed in a non-revealed manner, for example on a display, a player having nominated at least one characteristic of the symbol. If the selected symbol is revealed to have the nominated characteristic a prize is awarded to the player, and if the symbol is revealed to be a special symbol a game controller awards the player a feature outcome that comprises a plurality of bonus plays of a feature game that includes at least one special symbol. Progression to the next bonus play in the plurality of bonus plays is dependent on selection of the special symbol. | 09-12-2013 |
20130231177 | SYSTEM AND METHOD FOR SHARED WINS - Certain embodiments provide a system and method for providing shared wins in a gaming system. Certain embodiments include establishing a shared win award, wherein the shared win award has an amount or value. One or more eligible players may be identified to participate in a shared win, wherein eligibility of a player is independent of player choice. A shared win event may be determined and at least a portion of the shared win award may be awarded to each of the one or more eligible players. At least one group of players may be defined as eligible to participate in a shared win. A sharing percentage of the shared win award may be assigned to each of the eligible players as a function of relative play among the eligible players. The sharing percentage assigned to a player may be adjusted based on play relative to other eligible players, for example. | 09-05-2013 |
20130231173 | GAMING APPARATUS WITH SPECIAL SYMBOLS - Systems and methods for determining a plurality of outcomes of a game of chance are provided. In a spinning reel game, for example, a first game event may be provided in which a plurality of symbols are spun up on a plurality of spinning reels to form an array of symbols, each spinning reel spinning up at least three symbols and at least one of the spinning reels being defined so that at least two feature symbols can be simultaneously spun up on that reel. A result of the spin is evaluated to assess whether two or more feature symbols have been spun up on the same reel. If so, a second game event is provided in which the two or more feature symbols and all other symbols spun up on the same reel are converted to special symbols. The special symbols have an enhanced play characteristic in comparison to the other symbols, and the outcome of the game is re-evaluated to establish whether any outcomes exist which define a winning combination. A prize or an award is awarded if one or more winning combinations exist. | 09-05-2013 |
20130229415 | Method and System for Setting Display Resolution - A computing system with a graphical windowing server displaying to a display, and a method for setting the resolution of a display to which a computing device displays. The method comprises running a graphical windowing server with a digital connection enabled between the display and a graphics adapter for the display, querying the display with the digital connection for display modes supported by the display, receiving returned mode data, the mode data being indicative of one or more display modes supported by the display, shutting down the graphical windowing server, composing a modeline for the display according to the returned mode data and a desired resolution, running the graphical windowing server with the digital connection disabled and the modeline, and loading a graphics specification corresponding to the resolution indicated by the modeline. | 09-05-2013 |
20130190079 | METHOD OF GAMING, A GAME CONTROLLER, AND A GAMING SYSTEM - An example method of gaming includes: conducting a progressive jackpot including a prize defined by a plurality of digits; and incrementing the progressive jackpot by incrementing a digit of said plurality of digits of the prize in response to a trigger event corresponding to the digit occurring. | 07-25-2013 |
20130184069 | GAMING SYSTEM AND A METHOD OF GAMING - There is described a gaming system including an award controller for allocating an award at a plurality of gaming machines. The award controller is arranged to allocate, in response to a win at a first gaming machine of the plurality of gaming machines, an award to a player of at least one further gaming machine of the plurality of gaming machines based on a location of the at least one further gaming machine. | 07-18-2013 |
20130184054 | Gaming System and a Method of Gaming - A gaming method and system, the method comprising providing one or more reels in a spinning reel game, the reels being displayed as three dimensional and displayed as provided with game symbols along and around the reels, displaying spinning of the reels and thereby sequentially displaying at least some of the game symbols displayed as provided along the reels, displaying rotating of the reels and thereby sequentially displaying at least some of the game symbols displayed as provided around the reels, stopping the spinning and the rotating of each of the reels at a respective stop position, and determining a game outcome based on at least some of the game symbols displayed when each of the reels is in its respective stop position. | 07-18-2013 |
20130184052 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which comprises a plurality of reels, each reel comprising a plurality of symbols from a set of symbols, a symbol selector arranged to select a plurality of symbols from each reel for display, a reel selector arranged to select at least one reel, a function allocator arranged to allocate a function to at least one selected reel such that each displayed symbol on said at least one selected reel acquires the function, and a game outcome generator arranged to determine a game outcome based on the displayed symbols and on the function allocated to said at least one selected reel. A corresponding method of gaming is also disclosed. | 07-18-2013 |
20130172069 | GAMING SYSTEM AND A METHOD OF GAMING - Certain example embodiments relate to a gaming system which includes a symbol selector which is arranged to select a plurality of symbols from an available set of symbols. The set of symbols may include one or more predetermined symbols. The predetermined symbols form a predetermined symbol arrangement, such as a pattern or word. When a predetermined symbol is selected it is placed in a symbol store. When the predetermined symbol arrangement is completed, by selection of all of the predetermined symbols, then a prize may be won. | 07-04-2013 |
20130159988 | GAMING MACHINE - A method of conducting a software update of a gaming machine, including: starting a boot process of the gaming machine; determining during the boot process that a memory device potentially containing at least one software component more recent than a corresponding software component currently stored in gaming machine memory is in data communication with the gaming machine; determining that the memory device contains at least one authentic, more recent software component; and updating gaming machine memory with each more recent software component. | 06-20-2013 |
20130157745 | GAMING SYSTEM AND METHOD OF GAMING - A gaming system is provided including a game controller arranged to control play of a game, and a display arranged to display a representation of play of the game. The game controller is arranged to select a plurality of symbols from a set of symbols for play of the game, and to control the display to display a plurality of the selected symbols. The game controller is arranged to control the appearance of at least one of the symbols of the set of symbols so that the appearance of the at least one of the symbols is indicative of a probability of winning a prize based on the at least one of the symbols. | 06-20-2013 |
20130134671 | GAMING MACHINE WITH REELS - Certain embodiments of the present invention relate to gaming machines having mechanical reels. The machine is adapted so that the reels to some extent protrude from the front face of the machine to enhance the user's awareness that the reels are genuine and, optionally, the reels may have side walls having matching indicia to the symbols on the periphery of the reels. The reels may also be observed from front and rear sides of the machine or alternatively, rotated about an upright axis to enable a player to observe front and rear outcomes from one point. | 05-30-2013 |
20130130771 | GAMING SYSTEM AND METHOD OF GAMING - A method of gaming comprising: (a) displaying a plurality of first symbols; (b) displaying a plurality of second symbols; (c) matching at least one of the first symbols to at least one of the second symbols; (d) removing each first symbol which is matched with the second symbols; and (e) replacing each removed first symbol with an additional first symbol to thereby display a modified plurality of first symbols. | 05-23-2013 |
20130123001 | GAMING MACHINE INCLUDING A FEATURE GAMBLE - A gaming machine has a display and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. A game has a feature having non-monetary characteristics which can be won, the non-monetary characteristics being able to be gambled. The gaming machine includes a selector by which a player is able to gamble at least one of the non-monetary characteristics of the feature. | 05-16-2013 |
20130122984 | Methods and Apparatus for a Distributed Bonus Scheme using Simulated Scatter Reactions - Methods and apparatus for a distributed bonus scheme using simulated scatter reactions are disclosed. An example method of operating a gaming device in a gaming system includes receiving a trigger that initiates a first bonus decision in a first gaming device. Further, the example method includes calculating, using a programmed processor, an accumulated value that defines a range. Further, the example method includes generating a random number. Further, the example method includes, when the random number falls within the range, granting a bonus to the first gaming device. Further, the example method includes determining whether the first bonus decision is to initiate a second bonus decision in a second gaming device of the gaming system. | 05-16-2013 |
20130117551 | SECURITY METHOD - A security method for verifying a client device comprising: loading and executing a boot loader at the client device which establishes a connection to a boot compliance server; sending a first cryptographic element from the boot compliance server to the client device; generating a first cryptographic response with the first cryptographic element based on at least part of the boot loader and sending the first cryptographic response to the boot compliance server for verification; and continuing the boot process upon successful verification of the first cryptographic response. | 05-09-2013 |
20130116034 | GAMING DEVICE WITH SPECIAL SYMBOL - A gaming machine that provides a game in which an array of symbol positions are populated with game symbols from a set of game symbols, the set of game symbols including ordinary game symbols and at least one special symbol, the gaming machine being adapted to award an award if a winning combination of game symbols is displayed, the gaming machine including a user interface in communication with a game controller, wherein the game controller is adapted to enhance the characteristics of at least one of the ordinary game symbols to create at least one enhanced symbol based upon the relative location of the ordinary game symbol to a special symbol. | 05-09-2013 |
20130116030 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system arranged to implement a probabilistic game is disclosed. The system includes an outcome evaluator arranged to determine whether an outcome of an implemented game corresponds to a winning outcome, and a game recorder arranged to record video information indicative of a winning outcome occurring in a game implemented by the gaming system. The system is arranged to provide a player with access to video information relating to a winning outcome obtained by the player. A corresponding method is also disclosed. | 05-09-2013 |
20130116029 | GAMING CONTROLLER, DEVICE AND METHOD OF GAMING - A method of awarding a jackpot, the method including determining whether a jackpot trigger, which is configured to occur based on a monetary turnover value associated with a gaming device, has occurred within a predefined period of time; and causing the jackpot trigger to occur irrespective of the monetary turnover value associated with the gaming machine if it is determined that the jackpot trigger has not occurred within the predefined period of time. | 05-09-2013 |
20130109467 | TRANSACTION METHOD AND A METHOD OF CONTROLLING USE OF A GAME | 05-02-2013 |
20130109460 | GAMING SYSTEM AND A METHOD OF GAMING | 05-02-2013 |
20130095900 | GAMING SYSTEM AND METHOD OF GAMING - The present disclosure provides a gaming system including a game controller arranged to generate a skill outcome in response to an input from a player and that is at least partially dependent on a skill of the player. The game controller is arranged to generate an artificial outcome that is controlled by the game controller. The gaming system also includes a game outcome controller arranged to generate a game outcome based on a criterion such that, if the criterion is met, the game outcome is at least partially determined by one of the skill outcome and the artificial outcome and, if the criterion is not met, the game outcome is at least partially determined by the other one of the skill outcome and the artificial outcome. A reward allocator is arranged to allocate a reward that is at least partially dependent on the game outcome. | 04-18-2013 |
20130072284 | GAMING SYSTEM AND A METHOD OF GAMING - Gaming systems, controllers, and associated methods are provided. An example gaming system includes a game controller arranged to control play of a game. The game includes a plurality of selectable game play characteristics. The game controller is arranged to control play of the game such that one or more of the selectable game play characteristics are played in the game. | 03-21-2013 |
20130065689 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming controller arranged to conduct a game having an overall return to player (RTP) and including a base game and a feature game. The gaming controller is arranged to conduct a base game and a feature game and includes an RTP controller arranged to operate in response to a player RTP instruction to configure a relative contribution of the base game and the feature game to the overall RTP. | 03-14-2013 |
20130059643 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming including: displaying at least one symbol which comprises a visible symbol and a hidden symbol; locating an overlay on the at least one symbol; and determining whether the overlay makes the hidden symbol visible. | 03-07-2013 |
20130040724 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming comprising: selecting a set of symbols for display to a player in a set of display positions corresponding to respective ones of a plurality of reels; determining a game round outcome based on the selected symbols; determining that a feature game round should occur; and determining a feature game round outcome by determining an optimal winning combination of symbols from a feature subset of the set of symbols comprising more symbols than the number of reels. | 02-14-2013 |
20130023344 | GAMING SYSTEM, A GAMING METHOD AND A GAMING SERVER - There is provided a gaming system, comprising: a plurality of gaming clients located at a first site; a site controller located at the first site; and a gaming server adapted to generate game outcomes for the gaming clients, the gaming server being located at a second site remote from the first site and in communication with the gaming clients and the site controller over a network, the gaming server comprising an operational database adapted to store operational data of each gaming client; and a communication interface arranged to communicate the operational data of each gaming client to the site controller. | 01-24-2013 |
20130012316 | METHOD OF GAMING, A GAMING SYSTEM, AND A GAME CONTROLLER - A method of gaming includes generating a game outcome. The method also includes determining whether the game outcome includes a win outcome. The method further includes providing a three-dimensional representation of an object having a plurality of win outcome modifiers thereon. Additionally, the method includes controlling display of the object in response to a modification condition being met, such that the object is displayed as rotating and the axis around which it rotates changes at least once prior to the object stopping and such that after stopping, the selected modifier of the plurality of modifiers which is to be applied is apparent from the display. The method includes modifying the win outcome with the selected modifier. | 01-10-2013 |
20130012300 | Gaming Machine Power Fail Enhancement - An operating system for a gaming system includes a data producer which generates non-reproducible data relating to a transaction carried out in respect of the gaming system. A data consumer is in communication with the data producer for storing data relating to the non-reproducible data. A game controller is in communication with the data producer and the data consumer which effects communications between the data producer and the data consumer by means of a transaction-based protocol. The invention also relates to the use of data storage device for a gaming system that includes a local power supply. | 01-10-2013 |
20130012298 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: determining at least one game outcome; determining a total award from the at least one game outcome; modifying the total award based on a size of the total award to obtain a modified total award; and awarding the modified total award. | 01-10-2013 |
20130012285 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprises initiating a jackpot event responsive to receiving an event trigger; determining whether to award a prize to a player in the jackpot event, the probability of awarding the prize in the jackpot event being dependent on a value of a jackpot evaluation parameter accumulated over a plurality of games; and awarding the prize in response to making a positive determination. | 01-10-2013 |
20130005432 | GAMING SYSTEM AND METHOD OF GAMING - A method of populating symbol spaces on a gaming device includes providing a plurality of designated spaces arranged to display a plurality of symbols, wherein one of the designated spaces is populated with a symbol from the plurality of symbols by moving the symbol from an initial location, to a final location within the designated space, wherein the game outcome is at least partly dependent on the final location of the symbol. | 01-03-2013 |
20130003391 | LIGHTING APPARATUS FOR A GAMING MACHINE CABINET - A lighting apparatus for a gaming machine cabinet comprising: a spot light source which emits light relative to a central emission axis; and a translucent diffuser spaced from the spot light source, the diffuser comprising an inner portion located so as to intercept light emitted along the emission axis and an outer portion spaced from the emission axis, the inner and outer portions arranged such that the diffuser prevents transmission of more light in the region of the inner portion than in the region of the outer portion. | 01-03-2013 |
20120329545 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming comprising: selecting in each game round a plurality of symbols for display to a player in a set of display positions; superimposing a distorting element over one or more of the display positions so that one or more of the symbols can be modified, in response to determining that the distorting element should appear; and determining an outcome for each game round based on the selected symbols as modified by the distorting element. | 12-27-2012 |
20120329493 | MESSAGING SYSTEM AND METHOD - A messaging method using a mobile user terminal, the method including: creating, at the mobile user terminal, at least one graphical messaging symbol adapted to convey a meaning to a message recipient; preparing message content including at least one of the created graphical messaging symbols using the mobile terminal; and sending the message to a recipient via a communication network. | 12-27-2012 |
20120289307 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming comprising: selecting a plurality of symbols for display in a set of display positions on a display in each game round; initiating a series of one or more bonus game rounds conferring a special benefit on the player in response to a trigger condition being met; determining a game round outcome of whether to make an award to a player based on each game round; and ending the series of one or more bonus game rounds when less than a designated number of the displayed symbols in a subsequent game round is a bonus game symbol. | 11-15-2012 |
20120282990 | PRIZE AWARDING MECHANISM FOR A GAMING MACHINE OR SYSTEM OF LINKED GAMING MACHINES - Systems and methods for use with a gaming machine that, in response to the staking of a wager by a player, is arranged to randomly determine an outcome of a game, display on a display representations of the outcome, and award an award if a winning outcome occurs, wherein the player can stake a variable sized wager on the occurrence of a winning outcome, the systems and methods including varying the probability of selecting the outcome associated with a special prize dependent on the size of the wager staked by the player and/or varying the probability of one or more other prizes that are alternatives to the special prize. | 11-08-2012 |
20120276985 | METHOD OF GAMING, A GAMING SYSTEM AND A GAMING APPARATUS - A method of gaming comprising: providing a table game of the type where a player seeks to sink one or more balls of a set of balls in one or more pockets of the table by striking the balls with a cue ball in accordance with the rules of the table game; receiving a wager from a player additional to any amount required to play the table game, the wager entitling the player to receive at least one bonus associated with an event if the player achieves the event; and electronically monitoring play of the table game to determine whether the player achieves the event and the bonus should be awarded to the player. | 11-01-2012 |
20120276980 | GAMING MACHINE WITH FIXED WILD SYMBOLS AND MULTIPLIER - A method for use with a gaming machine arranged to provide a spinning reel game in which symbols are spun up on a plurality of reels to form at least one outcome and, if a winning outcome occurs, the gaming machine awards an award. The method includes (a) if at least one specified symbol is spun up and displayed in a resultant position on a reel, holding the specified symbol in the resultant position for at least one further game in which at least the reel carrying the specified symbol is re-spun; and (b) awarding the award if a winning outcome occurs, wherein a specified symbol comprising part of a winning outcome has the effect of increasing the award if the specified symbol is adjacent at least one other specified symbol. | 11-01-2012 |
20120264501 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming apparatus comprises a movable symbol selector and a reference object. The symbol selector has a plurality of presentation portions. Each portion is associated with one or more symbols of a first set of symbols. The reference object comprises a plurality of parts over which the selector can be moved. Each part is associated with one or more symbols of a second set of symbols. When the symbol selector moves relative to the reference object at least one relationship is formed between at least one of the selector portions and at least one of the reference object parts. The at least one relationship is for use in determining a game outcome. | 10-18-2012 |
20120252555 | METHOD OF GRAMING, A GAMING SYSTEM, AND A GAMING CONTROLLER - A method of gaming including: selecting in each game round a plurality of symbols for display to a player in a set of display positions arranged in a plurality of rows and columns, subsets of the display positions corresponding to respective ones of a plurality of reels, each reel comprising a plurality symbols; controlling the correspondence of display positions to reels so that at least one game round is a diagonal spin game round in which at least one of the reels is arranged to spin diagonally such that it corresponds to display positions in a plurality of neighbouring columns; determining an outcome for each game round based on the selected symbols. | 10-04-2012 |
20120239205 | ENVIRONMENT CONTROLLER, AN ENVIRONMENT CONTROL SYSTEM AND ENVIRONMENT CONTROL METHOD - An example environment control system for a venue includes a controllable device arranged to perform at least one of heating, cooling or ventilation of the venue so as to affect the environment of the venue; a plurality of input devices disposed throughout the venue, each input device operable by a user to input environment feedback; and an environment controller arranged to control the at least one controllable device based on the environment feedback. | 09-20-2012 |
20120208635 | METHOD AND GAMING DEVICE FOR CONTROLLING USE OF ONE OR MORE PERIPHERAL DEVICES - A method of controlling use of one or more peripheral devices with an electronic gaming device, the method including: determining whether at least one peripheral device is authorised for operation with the electronic gaming device by determining whether there is a dongle fitted to the electronic gaming device containing an authorisation of the at least one peripheral device; and at least partially disabling the operation of any peripheral device for which it is determined that there is not a dongle fitted to the electronic gaming device containing an authorisation of the peripheral device. | 08-16-2012 |
20120208632 | GAMING MACHINE WITH GAMBLE OPTION - A gaming machine provides a plurality of game levels, each level providing a plurality of symbols selectable by the player. A value associated with a selected symbol is used to calculate a winning value. The player may choose either the winning value or else play the next level. | 08-16-2012 |
20120208618 | METHODS AND APPARATUS FOR A DISTRIBUTED BONUS SCHEME USING SIMULATED SCATTER REACTIONS - Methods and apparatus for a distributed bonus scheme using simulated scatter reactions are disclosed. An example method of operating a gaming device in a gaming system includes receiving a trigger that initiates a first bonus decision in a first gaming device. Further, the example method includes calculating, using a programmed processor, an accumulated value that defines a range. Further, the example method includes generating a random number. Further, the example method includes, when the random number falls within the range, granting a bonus to the first gaming device. Further, the example method includes determining whether the first bonus decision is to initiate a second bonus decision in a second gaming device of the gaming system. | 08-16-2012 |
20120208613 | GAMING SYSTEM, A METHOD OF GAMING AND A GAME CONTROLLER - A gaming system comprising a display, a memory, a game controller in data communication with the display and arranged to control the display to display a symbol evaluation area and a symbol storage area, the game controller further arranged to select symbols from a set of symbols for display in the symbol evaluation area on the display and to evaluate the symbols displayed in the symbol evaluation area to determine whether to make an award, and a game play mechanism operable by the player to select a symbol from the symbol evaluation area and drag the selected symbol to the storage area, whereafter the game controller stores the symbol in the memory until the symbol is used in subsequent game play. | 08-16-2012 |
20120190418 | GAMING METHOD AND A GAMING SYSTEM - The invention provides a method of gaming and a game controller and gaming system for implementing the method. The method includes selecting at least one symbol to form at least one player hand comprised of a plurality of symbols, selecting at least one symbol to form a jackpot hand comprised of a plurality of symbols, and making a jackpot award to the player if the player hand corresponds to the jackpot hand. | 07-26-2012 |
20120184347 | GAMING SYSTEM AND A METHOD OF GAMING - Certain examples relate to a gaming system and a method of gaming for playing a reel-type game. A game controller of the gaming system is arranged to select a plurality of symbols from a set of symbols and to control a display to display a plurality of the selected symbols in rows and columns. A player interface enables a player to select game features, including selecting one or more or all of the reels against which to bet credit. Each time a feature is selected, a sound generator generates a distinctive sound associated with selection of that feature. A “special” game feature may also be selected. In an embodiment, the special game feature is selection of all the reels against which to bet credit. When the special feature is deselected, by a player selecting another game feature, an alert sound is generated to alert the player to the fact that they have deselected the special game feature. | 07-19-2012 |
20120178520 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which comprises a symbol selector arranged to select a plurality of symbols for display at a plurality of display positions, each display position including at least two symbols, and an outcome evaluator arranged to determine whether symbol combinations defined by the displayed symbols correspond to one or more winning outcomes. Each symbol combination includes one symbol from each display position used to form the symbol combination. A corresponding method is also described. | 07-12-2012 |
20120178517 | GAMING SYSTEM AND A METHOD OF GAMING - An example gaming system is disclosed that includes a selector arranged to select a plurality of symbols from a set of symbols for display in a plurality of display position groups, with each display position group including a plurality of display positions. The example system includes an outcome evaluator arranged to determine whether the displayed symbols define a special winning symbol combination, the special winning symbol combination including a symbol from each of the display position groups. The example system also includes a prize allocator arranged to allocate a prize when a special winning symbol combination is displayed. The example system is arranged to progressively replace all symbols in each display position group with a replacement symbol corresponding to a symbol of the special winning symbol combination until the displayed symbols define the special winning symbol combination. A corresponding example method is also disclosed. | 07-12-2012 |
20120157214 | GAMING NETWORK - A gaming network is disclosed which includes point to point cabling infrastructure connectable to at least one first gaming machine and connectable to at least one second gaming machine. Each first gaming machine is arranged to communicate using a master/slave protocol, and each second gaming machine is arranged to communicate using a point to point protocol. The gaming network also includes an interface device having a communications bus connectable to a master/slave control device and to the point to point cabling infrastructure such that each first gaming machine is connected to the communications bus and is controllable by the master/slave control device through the point to point cabling infrastructure. The point to point cabling infrastructure is also connectable to a point to point control device such that at least one second gaming machine is controllable by the point to point control device through the point to point cabling infrastructure. | 06-21-2012 |
20120115561 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system providing a progressive link includes a game controller arranged to facilitate play of a game by a player in association with a progressive link, the progressive link including a progressive award; and an incremental award stored in a memory, the incremental award associated with and funded apart from the progressive award associated with the progressive link. The game controller is to award the progressive award plus the incremental award to a player based on a criterion established by an operator associated with the progressive link. | 05-10-2012 |
20120108316 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming method, game controller, gaming system, and computer program code are disclosed where play can be conducted in a game having a plurality of symbols for use during play. Game win outcomes are determined by one or more symbols occurring according to game play rules. When a particular game play event occurs involving one or more of the symbols, an adjusted pay scale is provided. In an example the particular event is when one or more symbols occur at a particular location in an image depicting game play. In an example, the one or more symbols for the events are different to the one or more symbols for game win outcomes. | 05-03-2012 |
20120094771 | GAMING MANAGEMENT SYSTEM AND GAMING MANAGEMENT METHOD - A gaming management system including: a plurality of gaming management clients each associated with at least one of a plurality of venues; and a gaming management server adapted to store gaming management data for each venue and including a data access module arranged to control access to the data by each gaming management client so that a gaming management client can only access gaming management of a venue with which the gaming management client is associated. | 04-19-2012 |
20120094747 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming comprising: displaying a plurality of objects as moving relative to one or more stopping places on a display; conducting an evaluation in respect of at least some of the objects to determine whether the at least some objects contribute to an award event; and stopping each object that contributes to an event at a stopping place of one or more stopping places. | 04-19-2012 |
20120088569 | GAMING MACHINE WITH FEATURE TRIGGER - A gaming machine has a display and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game wherein at least one random even is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. If in the game, a plurality of die symbols are present on the display, the die symbols reveal outcomes, at least one of which results in the awarding of a feature. | 04-12-2012 |
20120088566 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - Certain examples provide systems, methods, and articles of manufacture for gaming. An example method includes displaying columns of symbol display positions, at least some of the columns having differing numbers of symbol display positions; defining winning combinations of symbol display positions having at least one symbol display position from each of said columns; facilitating selection of at least one of said columns by a player for selection of winning combinations to be played in a game, the selected winning combinations to be played comprising all possible winning combinations derivable from all symbol display positions of said selected at least one column and a designated symbol display position from each of said columns which the player did not select; selecting symbols for display in said symbol display positions; and determining a game outcome based on symbols displayed in said selected winning combinations. | 04-12-2012 |
20120079472 | GAMING MACHINE - A method of conducting a software update of a gaming machine, including: starting a boot process of the gaming machine; determining during the boot process that a memory device potentially containing at least one software component more recent than a corresponding software component currently stored in gaming machine memory is in data communication with the gaming machine; determining that the memory device contains at least one authentic, more recent software component; and updating gaming machine memory with each more recent software component. | 03-29-2012 |
20120077567 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which includes a symbol selector arranged to select a plurality of symbols which correspond to at least one winning symbol combination when the symbol combination coincides with a win line, and to display the symbols at a plurality of display positions. The system also includes a win line selector arranged to automatically select at least one win line from a plurality of available win lines, and an outcome evaluator arranged to determine that a winning outcome exists when a selected symbol combination coincides with a selected win line. A corresponding method is also disclosed. | 03-29-2012 |
20120077563 | METHOD OF DISPLAYING SELECTED SYMBOLS TO A PLAYER - There is disclosed a gaming system including: a display for displaying a plurality of rows of display positions; a representation display controller arranged to control the display to display a representation of changing symbols in each display position of the plurality of rows of display positions; a symbol selector arranged to select a plurality of symbols from a set of symbols for display in a first row of the plurality of rows of display positions; and a symbol display controller arranged to control the display to simultaneously display the selected symbols in the display positions of the first row of display positions while representations of changing symbols are being displayed in display positions other than the display positions of the first row of display positions. | 03-29-2012 |
20120040737 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: (a) conducting a game round in which a plurality of symbols are selected; (b) determining a current number of available game rounds based at least on whether or not the selected symbols include at least one designated symbol subsequent to the symbol selection of the game round; and (c) repeating steps (a) and (b) until an end condition is met, wherein there are one or more end conditions and at least one end condition is that the current number of available game rounds is determined to be an end value. | 02-16-2012 |
20120040736 | METHOD OF GAMING, A GAMING SYSTEM, AND A GAME CONTROLLER - Certain examples disclose a gaming system comprising a display, a symbol selector, a symbol evaluator and a symbol modifier. The example symbol selector is arranged to select a plurality of sets of symbols for display on the display. The example symbol evaluator is arranged to determine whether the displayed symbols include any winning symbol combination. The example symbol modifier is arranged to, upon a determination that the displayed symbols include any winning symbol combination, repeatedly apply a modification rule to at least one of the plurality of sets of symbols until the displayed symbols do not include any winning symbol combination. | 02-16-2012 |
20120021831 | GAMING SYSTEM, METHOD OF GAMING AND A SOUND CONTROLLER - A method of providing sound to accompany a game, the method comprising: outputting a game accompanying sound derived from a plurality of sounds associated with respective ones of a plurality of objects to compete in a competition; and modifying the contribution of sounds to the game accompanying sound based on the relative positions in the competition of the objects with which the sounds are associated. | 01-26-2012 |
20120021817 | GAMING MACHINE WITH INTERACTIVE BONUSING - A gaming machine has a display and a game controller arranged to control images on the display. The game controller is arranged to playa game wherein one or more random events are caused to be displayed on the display and, if a predefined winning event of combination of events results, the machine awards a prize. A predetermined symbol from a set of symbols of the game is selected as a bonus symbol. The display is an interactive display means such that, when at least one of the bonus symbols appears then, by a player touching a part of the display overlying the, or each, occurrence of the bonus symbol, a bonus prize is revealed in respect of the, or each, bonus symbol. | 01-26-2012 |
20120015710 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: conducting a plurality of game rounds by generating a game outcome for each game round; determining whether the game round satisfies at least one criterion for at least each game round prior to a final of the game rounds; requiring the player to make a choice prior to the next game round in relation to the game outcome if the game outcome of a respective game round satisfies the at least one criterion; and carrying out any subsequent game rounds based on a received player choice, whereby any choices determine an overall outcome of the plurality of game rounds. | 01-19-2012 |
20120009989 | GAMING SYSTEM AND METHOD OF GAMING - A method of gaming comprises a first step of selecting symbols appearing in a game event. The selected symbols are stored in a symbol store arranged to store a plurality of symbols. The symbol store is arranged such that, once a maximum number of symbols is reached, storage of a further symbol in the symbol store results in the removal of a stored symbol from the symbol store in accordance with a removal rule. A final step involves determining whether the stored symbols meet an award criterion. | 01-12-2012 |
20120004021 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which comprises a display, a symbol selector arranged to select a plurality of symbols for display at a plurality of display positions on the display, and a display modifier arranged to modify the displayed symbols such that after modification of the symbols the locations of the symbols in the display positions are a mirror image of the locations of the symbols before modification of the symbols. The gaming system also comprises an outcome evaluator arranged to determine whether symbol combinations defined by the displayed symbols after modification correspond to one or more winning outcomes. A corresponding method is also disclosed. | 01-05-2012 |
20110294559 | GAMING MACHINE AND A METHOD OF GAMING - A gaming machine arranged to implement a base game and associated method are described. The gaming machine includes a game implementer arranged to implement a game and to generate game state information indicative of the current state of the game as the game is played by a player; and a data storage device arranged to store the game state information as the game is played by the player; the game implementer being arranged to retrieve game state information and to recommence play of the game by the player when the game state information is retrieved. | 12-01-2011 |
20110287825 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming, game controller and gaming system are provided, wherein a symbol set is populated based on game outcomes generated for one or more of a group of gaming machines being played by players, and a bonus game outcome generated by selecting a set of symbols from the populated symbol set. | 11-24-2011 |
20110275429 | GAMING SYSTEM AND METHOD OF GAMING - An example method of providing a multi-stage game on a gaming machine includes, in a first stage: displaying a plurality of selectable objects on a display screen, each selectable object being associated with a symbol randomly selected from a symbol set; selecting two or more of the plurality of selectable objects to reveal the symbols associated with the selected objects and evaluating the revealed symbols to determine a first outcome; and in response to determining that the first outcome meets a continuation criterion, initiating a second stage including: selecting at least one further selectable object displayed on the display screen to reveal a corresponding number of further associated symbols and evaluating the further associated symbols to determine a second outcome; and in response to determining that second determined outcome meets a first prize winning criterion awarding a first prize, otherwise awarding a second prize of lesser value than the first prize. | 11-10-2011 |
20110256917 | GAMING SYSTEM SERVER - An example gaming system server is arranged to receive terminal data from a player operable terminal and determine whether the terminal data includes at least one of game play data and lottery data. The server includes a game module which operates in response to a determination that the terminal data includes game play data to generate server game data based on the game play data for transmission to the player operable terminal; a lottery module which operates in response to a determination that the terminal data includes lottery data to generate a lottery entry; and a communication module arranged to communicate the lottery entry to an independent lottery system in a form compatible with the lottery system, receive a receipt from the lottery system for the lottery entry, and associate the receipt with the terminal. | 10-20-2011 |
20110255300 | OPTICAL DISPLAY - Certain embodiments may be set to reside in an optical display. The optical display includes a plurality of strands arranged in spaced apart relationship. Each strand has a plurality of waveguides, and each waveguide has an output at a different position along the length of the respective strand. Each waveguide has an input end. The optical display also includes a light driver for supplying light to the input end of each waveguide so light can propagate along the waveguide and exit at the outputs. | 10-20-2011 |
20110250946 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed that includes a symbol selector arranged to select a plurality of symbols for display at a plurality of display positions, at least some of the symbols including indicia indicative of respective prizes available to a player, and a prize selector arranged to facilitate selection of at least one of the displayed symbols by a player and thereby selection of a prize sought by the player. The system is arranged to hold the or each player selected symbol at the or each respective display position for at least one subsequent selection of symbols by the symbol selector. The system also includes an outcome evaluator arranged to determine whether a winning combination including the at least one player selected symbol exists after at least one subsequent selection of symbols by the symbol selector, and a prize allocator arranged to allocate the selected prize to the player when a winning combination including the at least one player selected symbol exists. | 10-13-2011 |
20110244943 | GAMING MACHINE AND A METHOD OF GAMING - A method of gaming includes rotating a plurality of mechanical reels mounted to a cabinet to a stopping position, each mechanical reel carrying a plurality of symbols at a plurality of symbol display positions arranged around the outer periphery of the mechanical reel, such that a selected subset of the symbol display positions of each mechanical reel are viewable by a player when the reels are stopped; controlling at least one video display adjacent to the mechanical reels to display at least one additional symbol of the symbols of at least one reel as a video symbol at a video symbol display position adjacent one of the viewable symbol display positions of the respective mechanical reel; and evaluating the symbols of the subsets and the at least one video symbol to determine whether to make an award. | 10-06-2011 |
20110222269 | LIGHTING APPARATUS FOR A GAMING MACHINE CABINET - A lighting apparatus for a gaming machine cabinet comprising: a spot light source which emits light relative to a central emission axis; and a translucent diffuser spaced from the spot light source, the diffuser comprising an inner portion located so as to intercept light emitted along the emission axis and an outer portion spaced from the emission axis, the inner and outer portions arranged such that the diffuser prevents transmission of more light in the region of the inner portion than in the region of the outer portion. | 09-15-2011 |
20110207527 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming in a gaming system comprising: generating a game outcome for a game round of a game having a plurality of winning outcomes associated with respective ones of a plurality of designated initial prize amounts; evaluating the game outcome to determine whether to make an award for one or more winning outcomes such that if no award is made there is a non-winning outcome; and making a contribution towards an increase of a prize amount associated with at least one of the winning outcomes in response to a non-winning game outcome, whereby an increased amount may be won in a subsequent game round. | 08-25-2011 |
20110183744 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - Certain examples provide systems, methods, and apparatus for gaming. An example method includes initiating a wagering game comprising an initial expected time duration at which the wagering game will terminate if no time duration altering events occur in the wagering game; altering the time duration of the wagering game in response to a duration altering event occurring in the wagering game to derive a current expected time duration; and terminating the wagering game when the initial or current expected time duration expires. | 07-28-2011 |
20110183743 | GAMING SYSTEM AND A METHOD OF GAMING - Certain examples provide gaming systems and methods. An example gaming system includes a display and a game controller arranged to: cause the display to display a plurality of game displays in which a plurality of games will be carried out; receive a player selection of a game of the plurality of games; carry out the plurality of games in their respective game displays; and make an award upon a comparison of an outcome of the player selected game with an outcome of a non-selected game or games satisfying an award criteria. | 07-28-2011 |
20110177860 | GAMING MACHINE WITH REELS - Certain embodiments of the present invention relate to gaming machines having mechanical reels. The machine is adapted so that the reels to some extent protrude from the front face of the machine to enhance the user's awareness that the reels are genuine and, optionally, the reels may have side walls having matching indicia to the symbols on the periphery of the reels. The reels may also be observed from front and rear sides of the machine or alternatively, rotated about an upright axis to enable a player to observe front and rear outcomes from one point. | 07-21-2011 |
20110177859 | PERSISTENT ROTATION - A gaming system is disclosed. An award is made in respect to a winning outcome, and an additional award is made if the winning outcome corresponds to one of a set of active conditions displayed on a display area. | 07-21-2011 |
20110151979 | METHOD OF ENABLING RESTORATION OF GAMES AND A METHOD OF RESTORING GAMES - There is disclosed a method for enabling restoration of games. The method comprises receiving a request for subsequent restoration of a game at a gaming device, selecting one of a plurality of game state identifiers associated with respective ones of a plurality of game states based on a current game state presented at the gaming device, and issuing the game state identifier. There is also disclosed a method for restoring games. The method comprises receiving a game state identifier, and restoring a game at a gaming device to one of a plurality of game states associated with respective ones of a plurality of game state identifiers based on the game state identifier. | 06-23-2011 |
20110143831 | GAMING SYSTEM AND A METHOD OF GAMING - Certain examples provide gaming systems and methods. An example gaming system includes a display and a game controller arranged to: cause the display to display a plurality of game displays in which a plurality of games will be carried out; receive a player selection of a game of the plurality of games; carry out the plurality of games in their respective game displays; and make an award upon a comparison of an outcome of the player selected game with an outcome of a non-selected game or games satisfying an award criteria. | 06-16-2011 |
20110117993 | METHOD OF GAMING AND A GAMING MACHINE WITH DOUBLE HIGH SYMBOLS - An example game controller includes a symbol generator to provide a plurality of symbols based on one or more random numbers generated by a random number generator. The plurality of symbols have varying sizes and include a first symbol occupying one symbol position and a second symbol occupying multiple symbol positions. The second symbol includes a plurality of portions, each portion corresponding to one of the multiple symbol positions occupied by the second symbol. A comparator is to determine one or more game outcomes in the plurality of symbols. each of the plurality of portions of the second symbol is evaluated individually to determine whether a winning combination has been formed with the first symbol and a portion of the second symbol. Each of the plurality of portions of the second symbol corresponds to a different award. | 05-19-2011 |
20110115156 | MECHANICAL SLOT MACHINE REEL HAVING FOUR VIEWABLE FRONT SYMBOL POSITIONS - An example gaming machine includes a reel including plurality of symbol positions located around a circumference of the reel. Each symbol occupies a defined viewing angle. The gaming machine includes a motor to drive the reel to spin in a gaming machine housing. The gaming machine includes a controller controlling the motor to stop and start to drive the reel. The gaming machine includes a viewing window providing visual access to the reel through the viewing window, the viewing window configured to allow a user to view at least four symbol positions on the reel through the viewing window so that at least four symbol positions on the reel are active and available for game play. | 05-19-2011 |
20110098100 | SLOT MACHINE WITH MECHANICAL REELS AND VIDEO DISPLAY - A gaming system is disclosed. The gaming system has a mechanical reel and an electronic display. | 04-28-2011 |
20110098098 | MULTIPLE SIMULTANEOUS SYMBOLS - An example method of gaming includes determining a presence of a multiple element symbol in a player combination of symbols to be generated and displayed to a player at a gaming display. The method also includes randomly generating a first element of the multiple element symbol. The method further includes randomly generating a second element of the multiple element symbol, wherein the second element is different from the first element. Additionally, the method includes determining one or more game outcomes in the player combination of symbols, wherein each element of the multiple element symbol is evaluated for contribution to a winning pattern in the player combination of symbols enabling a plurality of different winning patterns including the multiple element symbol. The method includes outputting the player combination of symbols and an indication of the one or more game outcomes to the gaming display for player view. | 04-28-2011 |
20110053682 | GAMING SYSTEM AND A METHOD OF GAMING - An example gaming system includes a plurality of gaming devices. The gaming devices interconnected within the gaming system in such a manner that, when a first award is made in respect of one of the gaming devices, the gaming system conducts an independent determination for each eligible gaming device of the one or more other gaming devices of the plurality of gaming devices to determine whether to provide a corresponding award to one or more eligible gaming devices. | 03-03-2011 |
20110045901 | INPUT/OUTPUT INTERFACE AND DEVICE ABSTRACTION - An electronic Input/Output Interface and device abstraction system used in gaming machines includes: a game central processing unit (game “CPU”); an intelligent input/output controller board (“IOCB”); an Industry Standard Architecture PC bus (“ISA” bus); and a framed message transport protocol. The IOCB facilitates communications between the game CPU and virtual device services, which are peripheral devices associated with the gaming system. The game CPU communicates to gaming peripherals by sending virtual device messages across the ISA bus to the IOCB. The IOCB routes virtual device messages to appropriate virtual device services. Virtual device services are responsible for handling specific hardware, and include virtual device drivers on the game CPU that communicate with virtual devices on the IOCB. Use of the IOCB and the high speed interface enables the game CPU to use more of its available functions for controlling gaming functions rather than one operation of its associated peripheral devices. | 02-24-2011 |
20110045896 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system including: a plurality of credit meters arranged to store different types of credits including a first credit meter for storing first credits; a currency converter arranged to convert from currency to first credits and from first credits to currency at a fixed rate; a game controller arranged to implement a game in which wagers are placed by a player in first credits, the gaming system arranged to enable a player to establish a balance of second credits on a second credit meter of the plurality of credit meters; and an exchange rate controller arranged to control an effective exchange rate between first credits and second credits to vary over time. | 02-24-2011 |
20100317426 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming in a gaming system includes conducting a plurality of game rounds, determining as part of each game round whether a designated game event has occurred, each designated game event conferring a benefit on the player in at least one game round, increasing a count in response to the designated game event occurring in a game round, and ending the series of game rounds in response to the count reaching a designated number, whereby the number of game rounds is determined by occurrence of the designated game event in plural game rounds to thereby set a minimum number of game rounds. | 12-16-2010 |
20100298046 | GAMING SYSTEM - A gaming system is disclosed which includes a plurality of gaming machines, each gaming machine being arranged to implement a game, a data handling system arranged to communicate with a back end gaming system configured to receive data from the gaming machines, and a communications network arranged to facilitate communications between the gaming machines and the data handling system. The data handling system is arranged to store data received from the gaming machines through the communications network, and to send stored data to the back end system in communication with the data handling system when requested by the back end system. A corresponding method is also disclosed. | 11-25-2010 |
20100285862 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming including initiating a sequence of at least two outcomes, determining any current end condition to apply to the current outcome in the sequence from at least the previous outcome in the sequence, wherein each outcome is derived from a selection of one of a plurality of objects presented to a player at respective ones of a plurality of display positions on a display of a gaming system, and ending the sequence upon the current end condition being met by the current outcome. | 11-11-2010 |
20100240447 | GAMING CONTROLLER, DEVICE AND METHOD OF GAMING - A method of awarding a jackpot, the method including determining whether a jackpot trigger, which is configured to occur based on a monetary turnover value associated with a gaming device, has occurred within a predefined period of time; and causing the jackpot trigger to occur irrespective of the monetary turnover value associated with the gaming machine if it is determined that the jackpot trigger has not occurred within the predefined period of time. | 09-23-2010 |
20100234098 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - An example method of gaming includes: conducting a progressive jackpot including a prize defined by a plurality of digits; and incrementing the progressive jackpot by incrementing a digit of said plurality of digits of the prize in response to a trigger event corresponding to the digit occurring. | 09-16-2010 |
20100178974 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming comprising: selecting a plurality of symbols for display at a plurality of display positions, the selecting being performed by selecting from a set of symbols including one or more modifiable symbols, each modifiable symbol adapted to receive a modifier; determining whether a corresponding modifier is a available for each selected modifiable symbol; modifying each selected modifiable symbol in respect of which a positive determination is made by adding the modifier to the modifiable symbol; and determining whether to make an award based on the plurality of symbols as modified. | 07-15-2010 |
20100173690 | CARD SELECTION GAME WITH FEATURE - A gaming machine and method are disclosed. A selected symbol is displayed in a non-revealed manner, for example on a display, a player having nominated at least one characteristic of the symbol. If the selected symbol is revealed to have the nominated characteristic a prize is awarded to the player, and if the symbol is revealed to be a special symbol a game controller awards the player a feature outcome that comprises a plurality of bonus plays of a feature game that includes at least one special symbol. Progression to the next bonus play in the plurality of bonus plays is dependent on selection of the special symbol. | 07-08-2010 |
20100151931 | COOPERATING REELS - Certain embodiments provide systems, methods, and apparatus for game play, including cooperative reel and/or symbol game play. A method includes initiating a game for play by a player at a gaming system. The method also includes determining a player combination of one or more symbols. The method further includes determining a dealer combination of one or more symbols. Additionally, the method includes comparing the player combination and the dealer combination to determine a result. The method includes outputting the result to the gaming system for player view. | 06-17-2010 |
20100144423 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which includes a plurality of spinners, each spinner being associated with a plurality of display positions and having a plurality of symbols disposable at the display positions. A spinner controller is arranged to select the symbols to appear at the display positions for each spinner, and an outcome evaluator is arranged to determine whether the symbols shown at the display positions correspond to at least one winning outcome by reference to at least one defined win condition. Each win condition comprises a win line having at least three display positions from two adjacent spinners. A corresponding method of gaming is also disclosed. | 06-10-2010 |
20100122076 | SECURITY METHOD - A security method for verifying a client device comprising: loading and executing a boot loader at the client device which establishes a connection to a boot compliance server; sending a first cryptographic element from the boot compliance server to the client device; generating a first cryptographic response with the first cryptographic element based on at least part of the boot loader and sending the first cryptographic response to the boot compliance server for verification; and continuing the boot process upon successful verification of the first cryptographic response. | 05-13-2010 |
20100113144 | METHOD AND GAMING DEVICE FOR CONTROLLING USE OF ONE OR MORE PERIPHERAL DEVICES - A method of controlling use of one or more peripheral devices with an electronic gaming device, the method including: determining whether at least one peripheral device is authorised for operation with the electronic gaming device by determining whether there is a dongle fitted to the electronic gaming device containing an authorisation of the at least one peripheral device; and at least partially disabling the operation of any peripheral device for which it is determined that there is not a dongle fitted to the electronic gaming device containing an authorisation of the peripheral device. | 05-06-2010 |
20100093433 | GAMING SYSTEM AND GAMING SYSTEM PROCESSOR MODULE - A gaming system and processor module are therefore adapted to support simultaneous execution of two or more operating system instances. Program code is provided for play of the game uses two or more cooperating component processes partitioned such that at least one of the component processes executes using a first operating system instance, and at least one other cooperating component process executes using a further operating system instance. Each operating system instance may execute in its own virtual machine. | 04-15-2010 |
20100093427 | GAMING MACHINE POWER FAIL ENHANCEMENT - An operating system for a gaming system includes a data producer which generates non-reproducible data relating to a transaction carried out in respect of the gaming system. A data consumer is in communication with the data producer for storing data relating to the non-reproducible data. A game controller is in communication with the data producer and the data consumer which effects communications between the data producer and the data consumer by means of a transaction-based protocol. The invention also relates to the use of data storage device for a gaming system that includes a local power supply. | 04-15-2010 |
20100081500 | GAMING SYSTEM AND A GAMING PERIPHERAL - A gaming system including: a network component; a network; a gaming device; and a peripheral device co-located with the gaming device, the peripheral device comprising a first port arranged in data communication with the network component via the network and a second port arranged in direct data communication with the gaming device. | 04-01-2010 |
20100076900 | TRANSACTION METHOD AND A METHOD OF CONTROLLING USE OF A GAME - In an example, a gaming device includes a license module, the license module arranged to determine, prior to allowing execution of program code of a game having an associated license, whether the license is a fixed term license or a continual term license, and, if the license is a fixed term license, check that the license is current before allowing the program code to execute. In an example, a method of controlling use of a game by a gaming device, the game having an associated license, includes determining prior to allowing the program code of the game to execute whether the license is a fixed term license or a continual term license, and, if the license is a fixed term license, checking whether the license is current before allowing the program code to execute. | 03-25-2010 |
20100075748 | METHOD OF PLAYER TRACKING - A method of player tracking including: generating a first transfer request in a first requesting tracking system based on a player record identifier identifying a player record and a home tracking system; transferring control of at least part of a player record from a home tracking system to the first requesting tracking system in response to receipt of the first transfer request; establishing a visiting player record in the first requesting tracking system for the at least part of the player record for which control is transferred; and updating the visiting player record in response to one or more player actions in the first requesting tracking system. | 03-25-2010 |
20100075739 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: providing a plurality of display positions; selecting a plurality of symbols for display at the display positions; evaluating the symbols to determine whether to make a first award based on a designated number of a designated symbol in a winning combination such that the first award is independent of the positions of the designated symbols in the winning combination; and upon a prize being awarded in respect of a winning combination, evaluating the symbols of the winning combination to determine whether to make a second, additional award based on the arrangement of the designated symbols within the winning combination. | 03-25-2010 |
20100075738 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: conducting a base game; modifying a current value of a feature counter by a random value in response to a designated counter event occurring in the base game; determining whether the current value of the feature counter corresponds to one of a plurality of feature games in response to a feature trigger event occurring; and conducting any feature game to which the current value of the feature counter corresponds. | 03-25-2010 |
20100075736 | Gaming System and a Method of Gaming - A gaming system is disclosed which comprises a symbol selector arranged to select a plurality of symbols for display in a plurality of first symbol groups, a display arranged to display the first symbol groups, and a symbol group modifier arranged to remove at least one first symbol group from the display and to add a corresponding at least one second symbol group different to the first symbol groups to the display. The system also comprises an outcome generator arranged to determine a game outcome based on the displayed symbols after addition of the at least one second symbol group. The gaming system is arranged to provide a visible indication that the at least one first symbol group is being removed from the display and the at least one second symbol group is being added to the display. A corresponding method is also disclosed. | 03-25-2010 |
20100069143 | GAMING CONTROLLER, DEVICE AND METHOD OF GAMING - A method of gaming comprises determining a number of gaming devices that meet a participation criterion. Award outcomes of at least one gaming device which meets the participation criterion are adjusted dependent, at least in part, on the determined number. | 03-18-2010 |
20100062829 | GAMING MACHINE WITH SYMBOL-SPECIFIC MULTIPLIERS - A method for use with a gaming machine that is arranged to select symbols, present the symbols on a display and award an award if a winning outcome occurs. The method includes initialising a plurality of award adjustors, each award adjustor being associated with a corresponding symbol in a specified set of symbols, changing a value of each said award adjustor in response to a game event that involves the presentation of the corresponding symbol on the display; and if the winning outcome comprises a symbol from the specified set, adjusting the award dependent on the award adjustor associated with the symbol in the winning outcome. | 03-11-2010 |
20100056266 | METHOD OF GAMING AND A GAMING SYSTEM - A method of gaming including: initiating a jackpot feature game including a plurality of winnable jackpots having different values corresponding to respective probabilities of each jackpot being awarded; receiving an instruction from a player selecting at least one of the plurality of jackpots to play for in the jackpot feature game; and conducting the jackpot feature game in response to receipt of the instruction from the player, the jackpot feature game including: initiating a determination of whether to award at least one of the selected jackpots; and providing, in at least some jackpot feature games, an option to the player to accept an award of lesser value than at least the highest value selected jackpot before completion of the determination. | 03-04-2010 |
20100056263 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming is provided where a game can be played with an outcome. An area is provided to permit a player to interact with game play. If there is a detection of player interaction, a randomly applied bonus is applied for a game outcome. | 03-04-2010 |
20100048304 | NETWORK INTERFACE, GAMING SYSTEM AND GAMING DEVICE - An example gaming device and network interface device adapted to connect a gaming device to a network are provided. The network interface device includes a data handler and a firewall. The data handler has processing and memory resources, and is adapted to perform data handling functions for transferring data between a network and a gaming device controller. The firewall is adapted to inhibit transfer of at least some unauthorised data received from the network to the gaming device controller. | 02-25-2010 |
20100041460 | SLOT MACHINE SYSTEMS, METHODS, AND APPARATUS - Systems, methods and/or apparatus for slot machine eye-strain reduction are disclosed. Systems, methods and/or apparatus for slot machine back lighting are further provided. Systems, methods and/or apparatus for a slot machine back lighting effect are also disclosed. Systems, methods and/or apparatus for reel line lights are disclosed. Systems, methods and/or apparatus for reel tilt and motion detection are disclosed. Systems, methods and/or apparatus for reel wins display for an electromechanical slot machine and/or gaming machine viewing window configurable lines are disclosed. Systems, methods and/or apparatus for a configurable shelf system for an electromechanical slot machine are disclosed. Systems, methods, and apparatus are also disclosed for reel tilt minimization. Systems, methods and/or apparatus for slot machine controlled lighting. Further embodiments of the present disclosure can provide slot machine reel stop systems, methods, and apparatus useful for electromechanical slot machines. | 02-18-2010 |
20100035693 | GAMING SYSTEM - A gaming machine ( | 02-11-2010 |
20100029366 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming method, game controller, a gaming system, computer program code, and a computer readable medium are provided wherein a plurality of symbols are provided for game play. Locations where particular symbols occur determine a game outcome. One of the symbols is allocated as a trigger symbol for a subsequent game. If the trigger symbol occurs at a particular location during game play an award is made in the subsequent game if there is a game outcome that includes the particular location where there has been the occurrence of the trigger symbol. | 02-04-2010 |
20100029365 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: (a) conducting a game round in which a a plurality of symbols are selected; (b) determining a current number of available game rounds based at least on whether or not the selected symbols include at least one designated symbol subsequent to the symbol selection of the game round; and (c) repeating steps (a) and (b) until an end condition is met, wherein there are one or more end conditions and at least one end condition is that the current number of available game rounds is determined to be an end value. | 02-04-2010 |